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module Control.Monad.Trans.State where
import Data.Functor.Identity
import Control.Monad.Trans.Class
import Control.Monad.IO.Class
newtype StateT s m a = StateT {
runStateT :: s -> m (a, s)
}
instance Monad m => Functor (StateT s m) where
fmap f m = StateT $ \ s -> do (v, s') <- runStateT m s
return (f v, s')
instance Monad m => Monad (StateT s m) where
return a = StateT $ \ s -> return (a, s)
m >>= fm = StateT $ \ s -> do (v, s') <- runStateT m s
runStateT (fm v) s'
instance MonadTrans (StateT s) where
lift m = StateT $ \ s -> do v <- m
return (v, s)
instance MonadIO m => MonadIO (StateT s m) where
liftIO = lift . Control.Monad.IO.Class.liftIO
get :: Monad m => StateT s m s
get = StateT $ \s -> return (s, s)
put :: Monad m => s -> StateT s m ()
put s = StateT $ \_ -> return ((), s)
state :: Monad m => (s -> (a, s)) -> StateT s m a
state f = StateT $ \s -> return (f s)
modify :: Monad m => (s -> s) -> StateT s m ()
modify f = StateT $ \s -> return ((), f s)
gets :: Monad m => (s -> a) -> StateT s m a
gets f = StateT $ \ s -> return (f s, s)
evalStateT :: Functor m => StateT s m a -> s -> m a
evalStateT m = fmap fst . runStateT m
execStateT :: Functor m => StateT s m a -> s -> m s
execStateT m = fmap snd . runStateT m
mapStateT :: (Monad m, Monad n)
=> (m (a, s) -> n (b, s))
-> StateT s m a -> StateT s n b
mapStateT f m = StateT $ \s -> f (runStateT m s)
withStateT :: Monad m => (s -> s) -> StateT s m a -> StateT s m a
withStateT f m = StateT $ \ s -> do (v, s') <- runStateT m s
return (v, f s')
type State s a = StateT s Identity a
runState :: State s a -> s -> (a, s)
runState m = runIdentity . runStateT m
evalState :: State s a -> s -> a
evalState m = runIdentity . evalStateT m
execState :: State s a -> s -> s
execState m = runIdentity . execStateT m
mapState :: ((a, s) -> (b, s)) -> State s a -> State s b
mapState f = mapStateT (return . f . runIdentity)
withState :: (s -> s) -> State s a -> State s a
withState = withStateT
|